The Battle menu can trigger a battle, assuming the game uses the basic battle system, otherwise you might encounter some issues trying to use it 2). The Items option lets you adjust your inventory fully. The entry between Variables and Items is used to set the amount of money you have, its name depends on how the game calls it internally. The Switches options let's you modify the state of various booleans used in the game, while the Variables menu is used to alter the values of number variables. The Save option opens the save menu, while the Load options opens the load menu, they cannot be accessed during a standard battle. One of the advanced game settings in EasyRPG is the Test-play mode, it basically lets the player access the debug features present in RPG Maker 20, originally meant to test the game more easily, those include a Walk through walls key that also disable random encounters when held down, a way to access a save menu anywhere, and a debug menu that is quite powerful, those can be used for example to cheat. Write themes for batocera-emulationstation.Redirect upgrades from any board to my own builds. How to work on batocera.linux (and not recompile everything).Raspberry Pi: Add power buttons/switches.Sync files across multiple devices (Syncthing).
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